▶ PLAYER HANDLE: Kaley
CONTACT:
inperpetuityOVER 18? Yes
CHARACTERS IN-GAME: Dick Grayson / Nightwing
bluer (Accepted earlier this round)
▶ CHARACTERNAME: Sokka
CANON: Avatar: The Last Airbender
CANON POINT: End of
The Promise comics
AGE: 16
BACKGROUND: https://avatar.fandom.com/wiki/SokkaPERSONALITY: The first thing you will notice about Sokka is that he’s talkative. His sense of humor forms a major part of how he presents himself and interacts with people. It serves to counterpoint either his practical intelligence or highlight his sarcastic goofiness. In normal circumstances, he’s a ‘look at me!’ type who likes attention, but also has the sense to know when this is not practical. Even in his paranoia, however, he’s a bit over the top, and while he usually has a point to make, it can be easy to overlook in the wake of the GESTURES! And the JOKES!
Sokka has a bit of a chip on his shoulder; to his own eye, he’s the only man who was left behind when his tribe went to war, and this, combined with the death of his mother, makes him desperate to succeed and prove himself. He wants to be a man his father would be proud of, a proper warrior, and he also wants to protect his family and loved ones. The fear of failure is strong with this one, and it only gets stronger after the sacrifices of Princess Yue and his father. This is the serious side that really only comes out when the situation calls for it, and surprises everyone when it does.
He’s also very passionate. Everything Sokka does is done with gusto. Enthusiasm. He gets into his plans, he gets into his acting, he even gets into his own paranoia. He’s quick-witted and good at taking all of the details and turning them into a giant explosion of weapons or tactics. Sokka’s the sort of person who takes lemons and makes a lemon meringue pie to supplement the lemonade. With a bendy straw. He’s creative and puts his own spin on things. He’s a big-picture thinker with grand ideas and the sharp mind it takes to plan and carry them out.
He is also a consummate big brother. He is very protective of his sister, Katara, and while he considers her annoying and fun to antagonize, he loves and admires her for her ability to take charge in the face of their mother’s death. While Sokka is the older sibling, he does end up deferring to Katara just because she’s become so much like a mother to him, and will sometimes just bow out of a serious fight with her.
Sokka is very supportive of his sister, and defensive. While he’s not afraid to disagree with her, seriously criticizing her is a good way to get him to yell at you. Katara and Sokka switch off between who’s the sensible one in their relationship, with Katara acting as a down to earth counterpoint to Sokka’s extreme paranoia or silliness, or Sokka as the neutral middle ground to either Katara’s extremes, whether it's her idealism or her refusal to let things go.
He also extends his defensive protectiveness to anyone else he loves. He acts as an older brother figure to Toph, being her confidant and the first person she’ll hang on to if she’s cut off from her Earthbending, and Aang, who finds Sokka easy to talk because he’s a bit more understanding than Toph and not the person he’s in crush-at-first-sight with, like Katara. Any disparaging comment made towards the moon is met with swift shutting down, because the Moon Spirit was a love interest and she was lovely, and the deciding factor in the failure of his invasion plan is that he let Princess Azula taunt him the possible fate of his other love interest.
Basically, Sokka has a lot of capacity for love. He forms strong attachments, both to living friends and inanimate objects.
And may all the lion-turtles in the world help you if you cross his attachments, because his brain, his boomerang or his sword will get you. Possibly all at once
POWERS/ABILITIES:* Combat: he's reasonably versed in hand-to-hand and weapons-based combat, being proficient with a boomerang, club, sword, and machete, though he's not touched a sword in more than a year. He rarely goes against opponents that he has the advantage over, so he's developed a knack for working around that and using his brain (below) to figure out how to pull an advantage out of his hat.
* Brain: Intelligent, creative, analytical, thinks things through and has a talent for planning and strategy, as well as attendant info-gathering skills like map reading and researching. Invented the submarine. Is genuinely hilarious (trust me, comedy goes under this heading!), clever with word play in both snark and poetry. Give him enough facts and he'll solve the mystery. He has the hat to prove it!
* Art: ...wait no I lied.
* Weapons forging: He knows the basics. Was able to forge his own sword, and armor for a sky bison.
* Shopping: He WILL find the one thing he HAS TO have. Whether or not he'll have it remains to be seen.
* Survival: He is capable of hunting, fishing, trapping, fire starting, and sleeping in the woods.
* Big brothering: He is the best big brother, capable of both overprotectiveness and teasing, of unconditional loving support for your sidequest and simultaneous snide mocking of the same.
INVENTORY:1. Boomerang
2. Club
3. Machete
4. Green swag bag
5. Wang Fire's beard
6. Detective hat & pipe (he may be a hoarder)
MOONBLESSING:▶ SAMPLESlink #1link #2